Debrial
The Songstress of Dreams
The Dream Goddess. While Raanu was so preoccupied and concerned with the world, Debrial set her sights to the heavens above, and created each and every star in the sky. Once she was satisfied with her work of art, she placed the brightest star of all high in the north and made it her home. This beacon of hope and light was her greatest gift to mortals. Like a lighthouse high in the sky they could turn to when lost or uncertain. Debrial gives all a safe passage through the void and darkness, should they just choose to follow.
Divine Domains
Goddess of dreams and stars, priestess of luck and the moon, and the beacon of hope to all travelers.
Divine Symbols & Sigils
A bright star.
Tenets of Faith
Edicts: Aid fellow travelers, explore new places, express yourself through art and song, find what life has to offer.
Anathema: Cause fear or despair, cast Nightmare, Nightmare Chains, or use similar magic to corrupt dreams, engage in bigoted behavior.
Anathema: Cause fear or despair, cast Nightmare, Nightmare Chains, or use similar magic to corrupt dreams, engage in bigoted behavior.
Holidays
The Sea of Lights Festival - This is a festival which is celebrated all over the world in some fashion. It is a festival in which the people of a town or village release sky lanterns out in the winds, recounting stories from their past, their journey through life, and exchange gifts with friends and family or even complete strangers. It is about finding one's way through life, guided by the Northern Star of Debrial, and the gift of sharing and love.
Dreamveil Wake- A holiday in the autumn where it is believed that the veil between the Dreamscape and Nightmare Realm is thinnest and the eternal struggle between Dreams and Nightmares reaches its fever pitch.
Mental characteristics
Sexuality
Debrial is a Goddess who favors those who experience love in all forms. She is herself pansexual.
Follower Alignments: Spirit, Darkness, Light
Divine Font: Heal
Divine Skill: Acrobatics
Favored Weapon: Starknife
Domains: Dreams, Luck, Moon, Travel, Star
Cleric Spells: 1st: Sleep, 4th: Fly, 5th: Dreaming Potential
Debrial favors those who follow their hearts and whims without bringing harm to others.
Minor Boon: For those at the end of a journey, Debrial gifts a deep sleep. Once, after you rest, you completely recover all Hit Points, remove all negative conditions, and become free of any curses or diseases.
Moderate Boon: Debrial twists fortune in your favor. Once per day, after determining the result of a check, you can reroll the check and take the new result.
Major Boon: Debrial bestows you with a swirling cloud of lights that forms a pair of wondrous butterfly wings. These wings grant you a fly Speed of 40 feet and shine dim light to a range of 20 feet.
Minor Curse: You always seem to lose your way or have strange mishaps on the road that delay your travel. You (and thus any group that travels with you) travel at only 3/4 normal exploration Speed, before taking into account the terrain and other features that might slow you down further.
Moderate Curse: Misfortune follows you in your travels and requires acts of contrition or benevolence to keep at bay. You must always roll twice and take the worst result when attempting a check. This is a misfortune effect. You can express your remorse and ignore this effect for 1d4 rounds by spending an action, which has the concentrate trait. If you perform a truly selfless act of compassion, you ignore this effect for 1 day.
Major Curse: The stars rebuke you for your ways. You are sickened 4 and slowed 1 whenever you are exposed to starlight.
Devotee Benefits
Divine Ability: Dexterity or CharismaDivine Font: Heal
Divine Skill: Acrobatics
Favored Weapon: Starknife
Domains: Dreams, Luck, Moon, Travel, Star
Cleric Spells: 1st: Sleep, 4th: Fly, 5th: Dreaming Potential
Divine Classification
Deity
Religions
Realm
Church/Cult
Spouses
Siblings
Children
Sex
Female
Gender
Female
Ruled Locations
Minor Boon: For those at the end of a journey, Debrial gifts a deep sleep. Once, after you rest, you completely recover all Hit Points, remove all negative conditions, and become free of any curses or diseases.
Moderate Boon: Debrial twists fortune in your favor. Once per day, after determining the result of a check, you can reroll the check and take the new result.
Major Boon: Debrial bestows you with a swirling cloud of lights that forms a pair of wondrous butterfly wings. These wings grant you a fly Speed of 40 feet and shine dim light to a range of 20 feet.
Minor Curse: You always seem to lose your way or have strange mishaps on the road that delay your travel. You (and thus any group that travels with you) travel at only 3/4 normal exploration Speed, before taking into account the terrain and other features that might slow you down further.
Moderate Curse: Misfortune follows you in your travels and requires acts of contrition or benevolence to keep at bay. You must always roll twice and take the worst result when attempting a check. This is a misfortune effect. You can express your remorse and ignore this effect for 1d4 rounds by spending an action, which has the concentrate trait. If you perform a truly selfless act of compassion, you ignore this effect for 1 day.
Major Curse: The stars rebuke you for your ways. You are sickened 4 and slowed 1 whenever you are exposed to starlight.
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