Walemin wanted to change the world, and succeeded. But her ambitious plan--joining the disconnected islands into a unified nation--had dire consequences she did not live to regret.
In theory, the One Mind was a council regulating trade and traffic between the Cluster Islands. In reality, it had no power other than to approve the decrees of the Uniter.
An easily distracted chronicler sets out to learn about the Water Seekers of the old Eddy from the only still-living person who has been there.
An idealist at heart, Salibret believed that all the Cluster Islands would prosper under the Unity. When the dream soured, she took it upon herself to bring the help and hope that the Unity failed to deliver.
A humble man with the desire to help, Tremmew rose to every challenge that came his way. After Salibret's death he carried on her humanitarian work and faithfully kept her estate in trust for their daughter Alcendis.
A humanitarian aid organization with boats stationed at every member port in the Allied Isles.
Fair warning to those high in empathy: this is a painful condition affecting children.
Seabird's Rest is a small passenger boat frequently used in humanitarian work.
A group of solitary mystics trying to keep to themselves in a world that cannot leave them alone.
How Walemin planned to enforce one set of rules for all the islands, and why that turned out to be a bad idea.
White middle-aged cis female aro-ace American...and very shy, especially online. Also ADHD and ASD, which isn't useful information as that describes a sizable percentage of World Anvil users, but at least provides context.
Cats. Knitting and crocheting. Procrastination. Languages--I'm learning Scottish Gaelic, with the goal of being proficent enough to write in it someday. (Will probably not happen.) I don't really watch TV or movies anymore. I don't have the mental bandwidth to engage in my hobbies and also do social media, so I've opted out of the media.
There are a few movies which if you told me you'd never seen them I would immediately invite you over for a pizza and movie night so that I could be there when you experience them for the first time.
Apollo 13 (based on true near-disaster space mission)
Blackbeard's Ghost (1960s Disney slapstick)
A League of Their Own (women playing professional baseball in the 1940s)
The DIsh (Australian comedy about the first moon landing, with brilliant characters)
In the interest of keeping my author profile to a reasonable length, I decline to answer this question. I can't even pin myself down to a genre because I don't care as long as the writing and characters draw me in. I blame it on the children's librarian I live with.
This is where too much of my time goes. I don't seek out new games anymore because when I play I play obsessively. (I've been running the same Animal Crossing town for nine years.) I have enjoyed far more games than I can name off the top of my head, but the subset I have cared enough to make spreadsheets (and sometimes fanfic) for is smaller: Animal Crossing New Leaf, Baldur's Gate 1 and 2 (not 3--never, no way, I don't dare), Earthbound, FFVII (also I-VI to a lesser extent), Fire Emblem (mostly Awakening, nothing more recent--again, I don't DARE), Pokémon (Blue, Crystal, Emerald, Pearl, Sun, Shuffle), Tales of Symphonia, Tales of the Abyss, Ultima 4 and 6, Wind Waker. Please do not suggest to me any games you think I would like. You are probably right, and the answer is NO.