Meteor Tales Progress Report

Angelos Kyprianos, Spiral Lane Productions

Warlord

61 words

Antoria

266 words

Falda

55 words

Felenos

217 words

Inselin

243 words

Iskar

122 words

Midiar

307 words

Sarahi

311 words

Starbleed

303 words

Tulris

61 words

Fetkaroun

70 words

Kar-Goroth

71 words

Nin-Adros

95 words

Roga

68 words

Sandrag

69 words

Saya-Kal

67 words

Alaria

73 words

Solar

114 words

Aria

67 words

Darsea

91 words

Karethis

106 words

Elervia

73 words

Riva

77 words

Sai

88 words

Sentir

120 words

Nerana

73 words

Nestir

61 words

Noir

71 words

Solia

97 words

Whitesun

107 words

Valadril

80 words

Mythir

76 words

Osteria

57 words

Phoenix Island

73 words

Kalia

62 words

Rya

75 words

Fethor

82 words

Sendril

73 words

Mindril

59 words

Grouhar

61 words

Syrandil

60 words

Zharkalia

108 words

Rain

61 words

Gothar

70 words

Lahar

83 words

Lenaria

79 words

Goualekir

233 words

Alar

122 words

Galwin

68 words

Maritor

81 words

Nasyar

159 words

Sentir

75 words

Eleformious

113 words
2 likes

Fengh

137 words

Lothix

62 words

Methal

57 words

Serenity

92 words

Shatar

66 words

The Darklands

105 words

Arcania

58 words

Skywatch

94 words

Cloudfish

99 words

Nightwing

77 words

Morgeth the Black

137 words

Dragonhome

71 words

The Ages of Vitallia

1092 words
2 likes

Talonville

56 words

Monsterpedia

5290 words
4 likes

The 2nd Quest

436 words

Zeolith

586 words

Arak-Thin

79 words

Derya

54 words

Flet-Arin

76 words

Inglor

90 words

Moralis

80 words

Thraxia

69 words

Varnalia

70 words

Meteor Tales Progress so far

16307 words 163.07% completed!

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Meteor tales is an indie project that i have been developing forever. the concept started at the age of 11 years old while entering the unknown then, but captivating world of pen & paper roleplaying games. It took me a while to realise what was happening as i played among teenagers and adults but i did not care, i was mesmerized. Sessions became stories, stories became notes, notes turned to world building. Soon after, world building led to system development and game mechanics.   Over 20 years have passed since then. We never stopped playing. The frequency changed over the years, some people came and went, but we kept playing. All these years, the world building and the system development kept going endlessly. Effort after effort, testing and failure and dead ends. Make no mistake though, the process was the most fun i have ever had in my life.   However, this work could never and will never remain unfinished. It is more than a passion, it is a duty and a legacy. At the age of 34 now and counting, i am proud to release the 2nd Edition of the game.   A NOTE ABOUT THE FRIENDS I cannot stress this enought. I cannot thank you enough. I will not even try to express my gratitude towards the people that helped in this process. Endless hours of fun gaming but also, annoying beta testing and patching and changing. Thank you all for your contributions and the moments. This whole project is dedicated to you.   A NOTE ABOUT THE ARTWORK I would like to take a moment not only to express my gratitude to my friend and amazing illustrator of this book, but also showcase his amazing work which for me, is second to none. All the original artwork in Meteor Tales so far (and hopefully forever) was created by Charidimos Bitsakakis. You can check his amazing portfolio in his workstation here via the link: Charidimos Bitsakakis Artstation.     Thank you all for the amazing experience (points) so far, and the ones that follow. May this game give back to you, what it offered to us.

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