Meteor Tales Progress Report

Angelos Kyprianos, Spiral Lane Productions

Warlord

62 words

Antoria

267 words

Falda

56 words

Felenos

218 words

Inselin

244 words

Iskar

123 words

Midiar

308 words

Sarahi

312 words

Starbleed

304 words

Tulris

62 words

Fetkaroun

70 words

Kar-Goroth

72 words

Nin-Adros

95 words

Roga

68 words

Sandrag

69 words

Saya-Kal

68 words

Alaria

73 words

Solar

115 words

Aria

68 words

Darsea

92 words

Karethis

107 words

Elervia

74 words

Riva

78 words

Sai

89 words

Sentir

121 words

Nerana

74 words

Nestir

62 words

Noir

72 words

Solia

98 words

Whitesun

108 words

Valadril

81 words

Mythir

77 words

Osteria

57 words

Phoenix Island

73 words

Kalia

63 words

Rya

76 words

Fethor

83 words

Sendril

74 words

Mindril

60 words

Grouhar

62 words

Syrandil

61 words

Zharkalia

109 words

Rain

62 words

Gothar

71 words

Lahar

84 words

Lenaria

80 words

Goualekir

233 words

Alar

122 words

Galwin

68 words

Maritor

82 words

Nasyar

159 words

Sentir

75 words

Eleformious

114 words
2 likes

Fengh

138 words

Lothix

63 words

Methal

58 words

Serenity

93 words

Shatar

67 words

The Darklands

106 words

Arcania

58 words

Skywatch

94 words

Cloudfish

99 words

Nightwing

78 words

Morgeth the Black

138 words

Dragonhome

72 words

The Ages of Vitallia

1092 words
2 likes

Talonville

57 words

Monsterpedia

5291 words
4 likes

The 2nd Quest

437 words

Zeolith

587 words

Arak-Thin

80 words

Derya

55 words

Flet-Arin

77 words

Inglor

91 words

Moralis

81 words

Thraxia

70 words

Varnalia

71 words

Meteor Tales Progress so far

16369 words 163.69% completed!

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Meteor tales is an indie project that i have been developing forever. the concept started at the age of 11 years old while entering the unknown then, but captivating world of pen & paper roleplaying games. It took me a while to realise what was happening as i played among teenagers and adults but i did not care, i was mesmerized. Sessions became stories, stories became notes, notes turned to world building. Soon after, world building led to system development and game mechanics.   Over 20 years have passed since then. We never stopped playing. The frequency changed over the years, some people came and went, but we kept playing. All these years, the world building and the system development kept going endlessly. Effort after effort, testing and failure and dead ends. Make no mistake though, the process was the most fun i have ever had in my life.   However, this work could never and will never remain unfinished. It is more than a passion, it is a duty and a legacy. At the age of 34 now and counting, i am proud to release the 2nd Edition of the game.   A NOTE ABOUT THE FRIENDS I cannot stress this enought. I cannot thank you enough. I will not even try to express my gratitude towards the people that helped in this process. Endless hours of fun gaming but also, annoying beta testing and patching and changing. Thank you all for your contributions and the moments. This whole project is dedicated to you.   A NOTE ABOUT THE ARTWORK I would like to take a moment not only to express my gratitude to my friend and amazing illustrator of this book, but also showcase his amazing work which for me, is second to none. All the original artwork in Meteor Tales so far (and hopefully forever) was created by Charidimos Bitsakakis. You can check his amazing portfolio in his workstation here via the link: Charidimos Bitsakakis Artstation.     Thank you all for the amazing experience (points) so far, and the ones that follow. May this game give back to you, what it offered to us.

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