Hastur
The King in Yellow
Hastur is an Ancient One who, though confined to a city on a planet orbiting a faraway star, is nevertheless in the midst of a transformation into a true God. He works toward this feat through his avatar, the King in Yellow, which can manifest anywhere in the universe the light from his planet's sun can be seen. The King in Yellow appears as a humanoid figure draped in yellow clothing, but there is nothing within the clothes save a shapeless, horrifying presence. Hastur himself is also referred to as Him Who Is Not To Be Named, or simply the Unspeakable.
Self-indulgence and nihilism are at the heart of Hastur's worship, and he is popular among debauched artists and nobles who recognize no purpose to life other than gratifying their own increasingly grotesque and outlandish tastes. Cults of Hastur are united in their use of the Yellow Sign, a triskelion design that allows Hastur to observe and possess those who gaze upon it. The presence of the Yellow Sign among a city's graffiti is a foreboding indication that Hastur's attention has been drawn there, and these settlements soon find themselves under attack either by Hastur himself--who seeks to draw cities into his realm, fueling his transformation into a true God--or by Xhamen-Dor, a parasitic deity spawned by Hastur as he walked his realm's sewers.
Mental characteristics
Gender Identity
He identifies as gender neutral, not wanting to be confined by the shackles of the physical body.
Edicts Spread Hastur's Yellow Sign, hide the true nature of your worship, promulgate the play The King in Yellow
Anathema None
Follower Alignments Water, Wind, Spirit
Divine Font: harm
Divine Sanctification: None
Divine Skill: Deception
Favoured Weapon: Rapier
Domains: Glyph, Secrecy, Void, Wealth
Cleric Spells: 1st: Illusory Disguise, 4th: Confusion, 5th: Hallucination
Anathema None
Follower Alignments Water, Wind, Spirit
Devotee Benefits
Divine Ability: Intelligence or CharismaDivine Font: harm
Divine Sanctification: None
Divine Skill: Deception
Favoured Weapon: Rapier
Domains: Glyph, Secrecy, Void, Wealth
Cleric Spells: 1st: Illusory Disguise, 4th: Confusion, 5th: Hallucination
Divine Classification
Ancient One
Church/Cult
Children
Gender
male
Aligned Organization
Comments