Hydro Crash

Evocation, Water, Attack

Effect

You blast a ball of water. Make a spell attack roll. The ball deals water damage equal to 1d8+ your spellcasting modifier.
Critical Success: The target takes double damage and is Enfeebled until the end of their next turn.
Success: The target takes normal damage.

Side/Secondary Effects

Heightened (+1): The damage increases by 1d8.
Related Discipline
Primal
Related School
Water
Related Element
Hydro
Effect Duration
Instant
Effect Casting Time
[2] Somatic, Verbal
Range
80 feet
Level
Cantrip

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