Gargoylune

These creatures are ambush predators, able to camouflage themselves as statues until unsuspecting prey crosses into their path, and they strike without warning. They are demonic creatures with batlike wings, horns upon their head, piercing red eyes which appear as stone when they camouflage themselves, and a long forked tail. In their active form their skin is leathery and grey, but then changes to a texture similar to stone in camouflage form. When they attack, their speed is blindingly fast, and they make no sound. It is nearly impossible to detect them, unless one knows specifically where to look. However, they do have their weaknesses. As they are built to be ambush predators, getting them into a direct face to face confrontation puts them at a disadvantage. They're best when they can simply continue to hide in the shadows, camouflaging themselves in plain sight, and striking out without warning then returning to their hiding place. They also don't do too well against Earth and Light colour magics.

Basic Information

Anatomy

These demonic beasts have bat-like wings, horns, piercing red eyes which appear as stone when they camouflage themselves, and a long forked tail. In their active form, their skin is leathery and grey, but then changes to a texture similar to stone in camouflage form.

Biological Traits

Gargoylunes will take the form of a statue in order to camouflage themselves.

Growth Rate & Stages

Stage 1 Gargoylune > Does not evolve

Ecology and Habitats

They are often found in ancient ruins through out the world, particularly in Almahna, which has some of the oldest sites in all of the world.

Additional Information

Facial characteristics

Their face is bestial in nature with horns and red eyes.

Perception and Sensory Capabilities

They have darkvision.
Average Physique
They have bulky muscles.
Body Tint, Colouring and Marking
Grey and leathery.

Mystimon Companion

Senses X Str +2, Dex +2, Con +1, Int -4, Wis +1, Cha +0 HP X; Weaknesses X (Equal to half level rounded up) Resistances X (Equal to half level rounded up).   Speed X
ACTIONS

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