Gale Force
Abjuration, Air, Enchantment
Effect
A gale of wind swirls around you. Until your next turn, whenever a creature attempts a Strike against you, they must make a Reflex save.
Success Nothing happens and the Strike proceeds as normal
Failure The Strike fails.
Critical Failure The Strike fails and the creature is knocked back 5 feet.
Success Nothing happens and the Strike proceeds as normal
Failure The Strike fails.
Critical Failure The Strike fails and the creature is knocked back 5 feet.
Saving Throw Reflex
Related Discipline
Divine
Related School
Wind
Effect Duration
1 round
Effect Casting Time
[2] Somatic, Focus
Range
Personal
Level
Spell 2
Comments