Freezing Winds
Evocation, Air, Enchantment
Effect
You create a 10 foot swirling vortex of freezing cold winds. Any creatures within range must make a basic Fortitude save at the start of their turn or take 1d4 cold damage.
Side/Secondary Effects
Heightened (+2): The damage increases by 1d4.
Saving Throw Basic Fortitude
Related Discipline
Divine
Related School
Wind
Effect Duration
Sustained, up to 1 minute
Effect Casting Time
[2] Somatic, Verbal
Range
30 feet; Area: 10 foot sphere
Level
Cantrip
Comments