Spellcasting Class Feats

Overdraw [R] Feat 4

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Bard, Cleric, Druid, Sorcerer, Wizard, Witch, Oracle, Magus, Summoner
Trigger: You attempt to cast a 1st level spell or higher with no or not enough Mystia remaining.
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You draw deep into your magical reserves and attempt to cast a spell. Attempt a Will save DC 10 + the spell's level + your current Drained value.

Critical Success: The spell is successfully casts and your Drained value increases by half the spell's level (minimum 1).
Success: The spell is successfully casts and your Drained value increases by the spell's level (minimum 1)
Failure: Nothing happens.
Critical Failure: Nothing happens and your Drained value increases by the spell's level (minimum 1).  

Innate Power Feat 12

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Bard, Druid, Sorcerer, Wizard, Witch, Oracle, Magus, Summoner
As your power grows, a new hidden power awakens within you. Choose a second Tradition other than the one you already have (Force, Divine, or Primal). Then select a colour from that Tradition. That colour becomes an alignment for you and you may now choose your spells from that colour's spell list as well.

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